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GGO takes a first look at how WARTILE is progressing.

 Watch WARTILE on YouTube

WARTILE is coming back on March 17th having spent an earlier, sadly unsuccessful, attempt at Kickstarting about a year ago. Playwood Projects, the company responsible for its production (Playwood Project is a small 6 man development team based in Copenhagen and WARTILE is the result of almost 3 years of work) continued to work on it and have updated and revised it from the original Kickstarter game and now it is ready to take the PC Steam gaming world by storm. It is a game based somewhat on the HEROSCAPE style of tabletop combat game (compare the screenshots from the game with the Heroscape photo I found on Google - below).

I couldn't see a copyright on this picture but I would like to thank the owner for making it available on Google Images.


You begin this RTS (Real-Time Strategy) game with just one hero and build up to a reasonably compact but manageable party as you progress. To move your Hero you can either click on it and hold the mouse button down then drag the figure along the dotted line that appears on the hex-based floorplans. When there is a blue flash under the figure its movement points are exhausted. You will see a blue circle travel round the character's base and once both ends meet the model is recharged and can move and/or act again - it takes just seconds to fully charge so neither the action or the game are slowed. The other really good use of character lighting is the centre spot of colour on the miniature models bases. Your heroes are red your opponent's are blue. As the characters take damage the coloured circle diminishes until it becomes a dot and then like the little white light that used to be the final spark on television back in the sixties, it goes out and the hero dies. 

WARTILE is an impressively visual sort of cross between a tabletop miniatures, war, and card game. Heroes have cards that you gain for them during play, one of which is a Heal. You can drag this card over your Hero and it's central circle expands as the hero gains health. Cards used generally revise their power fairly quickly and then they can be used again. In a one on one fight it is possible to heal several times. The detail on the characters is as good as you will see in glossy magazines although the animation leaves a bit to be desired. The scenery is beautiful sculpted and designed in 3D, mostly made of hexes that are layered to create raised areas, sloping hill paths, mountain tops and more.

I have to give the designers and producers top marks for attempting to bring the entertainment of tabletop wargames to the excitement of computerised battle games. At the moment it isn't, or doesn't appear to be, fully fashioned or completed to a saleable standard, to me it seems to be a work in progress, and I believe it is still in early-release format right now. It has a lot going for it, least of all enthusiastic creators and excellent designers and computer artists, and it's a quite rare game style that can be played solo or multiplayer which adds to its appeal. If memory serves me well (and it usually doesn't) a few years back there was a Heroscape computer game that didn't do the boardgame version proud. WARTILE isn't Heroscape but it's a lot more like gamers might imagine Heroscape if the miniatures could be animated on the table.

Definitely one to keep an eye on.


WARTILE delivers a game experience unlike anything you’ve seen before. Bring your collection of miniature figurines to life as they aid you to battle it out in a real time strategy video game. Position your figurines, use their strengths and be mindful of their weaknesses, activate their special abilities and play your action cards to gain the upper hand on the playing field.

In the Viking Conquest campaign, players will get their first taste of the charming medieval fantasy universe we’ve been working on for years now. Collect and lead a group of Viking warriors through a series of battle boards forged by the Viking king’s desire to rule Scandinavia and England to write his place in history in blood.

  • Beautifully crafted diorama Battle Boards, with a true table top feel
  • Take control of miniature figurines with an attitude
  • Assemble your deck of Godly and tactical Cards
  • A new take on strategy – a cooldown system provides a refreshing take on the real time strategy genre
  • Customize your units with weapons, armor & new abilities found throughout the game
  • Expand your collection of figurines & widen your palette of possibilities
  • Venture into the first Viking Campaign rich on Mythology, story and lore
  • Play against friends in quest oriented multiplayer matches or go full competitive



    • OS: Windows 7 or newer
    • Processor: Intel dual Core i5 or better
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 560 or Radeon HD 6870
    • DirectX: Version 11
    • Storage: 6 GB available space


    • OS: Windows 7 or newer
    • Processor: Quad Core Processor
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 1050 or RX 460
    • DirectX: Version 11
    • Storage: 10 MB available space

© Chris Baylis 2011-2015