Space: 1889 Tabletop Roleplaying Game.
The game was originally released in 1988 and is inspired by the works of authors such as Jules Verne and H.G. Wells – where Thomas Edison discovered the ‘ether propeller’ which has allowed mankind to travel off Earth and discover the deserts of Mars, the jungles of Venus and the native inhabitants that live there.
This new version of the game has updated and expanded setting material and character options and uses the Award-Winning Ubiquity System (as seen in Hollow Earth Expedition; League of Adventure; etc). The main book was originally published in German in the summer of 2012 and this Kickstarter is to release an English language edition of the game as well as (hopefully) plenty of new material dependent on stretch goal achievements.
With the continued popularity of the game, combined with the massive growth in the steampunk genre in the last few years, the time has never been better to bring back Space: 1889.
You can find the Kickstarter Campaign for Space: 1889 – SF Role Playing in a More Civilized Time here: http://www.kickstarter.com/
Space: 1889 as Is and as Was
Wednesday July 17th saw the launch of a new Kickstarter by Clockwork Publishing and Chronicle City to fund the new English version of the award-winning RPG Space: 1889.
“The year is 1889 and Mankind has conquered the inner planets of the Solar System and now travels through the Ether between worlds. We discovered the ancient culture of the Martians and the misty wilderness of Venus. Mercury is a world of extremes, but rich in valuable raw materials. The Asteroid Belt and the Earth’s moon, Luna, are still waiting for further exploration. And there is still a lot to discover on Earth itself.
Under the burning sun of the Martian steppes, the steamy mists of the Venusian jungle, the deadly cold of the Dry Ice Zone on Mercury, or at the banks of the Amazon River on good old Earth – the world of Space: 1889 is full of adventures.”
- Everything Jules Verne could have written.
- Everything H.G. Wells should have written.
- Everything A. Conan Doyle thought of but never published because it was too fantastic.
- Everything you need for the adventures of the century.
Almost 25 years ago, well known game designer and author Frank Chadwick came up with the idea of a roleplaying game set in a world inspired by the fantastic novels of early Science Fiction authors like Jules Verne or H. G. Wells.
Space: 1889 was first published in 1988 by Game Designers Workshop, followed by several additional products, amongst them supplements like “Ironclads and Ether flyers,” adventures like “Canalpriests of Mars,” and board games like “Temple of the Beastmen.”
GDW is long gone but, nevertheless, the fan-base has hung on to this “roleplaying game in a more civilized time” and with the growing popularity of 'steampunk culture' the time has never been better to reintroduce a new edition of the game for old and new fans alike.
The Space: 1889 Crowdfunding project is a cooperation between Uhrwerk Verlag/Clockwork Publishing, Chronicle City, and the master himself, Frank Chadwick.
Already released in German in 2012, the new version features new rules, new artwork, and extended background information that hadn't been available before. Working closely with Space: 1889 creator, Frank Chadwick, a completely new rulebook has been produced, not only building on the original version from the 1980s and 1990s but expanding it in accordance with what has been produced before.
The new version of Space: 1889 uses the fast and easy to learn Ubiquity-ruleset from Exile Games Studios, an award winning system invented by Jeff Combos and used by the RPG Hollow Earth Expedition.
With this new Kickstarter project we hope to expand the exciting new Space: 1889 RPG to where it has its roots: the English-speaking world. We are hoping the core rulebook will be the start of a whole range of Space: 1889 products in English. With each reached stretchgoal, we will be adding new adventures, sourcebooks, accessories or other items.
Come and join us on an exciting voyage through the solar system and visit the deserts of Mars, the dense jungles of Venus or the icy cold of the dark side of Mercury.
Kickstarter Space: 1889 Project Link: http://www.kickstarter.com/projects/440453703/space-1889-sf-role-playing-in-a-more-civilized-tim
About Clockwork Publishing
Clockwork Publishing (or to be more precise: Uhrwerk Verlag, which is the german name, but quite unpronouncable to our english customer base) has been publishing RPGs since 2009, including the German versions of Hollow Earth Expedition, Deadlands: Classic and The One Ring, as well as a lot of RPGs of german origin like Dungeonslayers and Das Schwarze Auge – Myranor. Patric Götz, the owner of Clockwork Publishing, is working in the RPG industry for over 15 years and still hasn't managed to find a decent job somewhere else.
About Chronicle City
Chronicle City is a British based games company set up by multi-award winning publisher Angus Abranson (ex-Cubicle 7 Entertainment; Leisure Games). Chronicle City works with a number of companies and designers, helping to publish and distribute their games. In addition they also develop and license settings to create there own roleplaying, card and board games. Angus has long been a fan and supporter of the steampunk genre, and still has the character sheet of his first Space: 1889 character from when the game was first released!
For more information on Space: 1889, the Kickstarter the companies involved, or to arrange interviews or previews of the game and the creators behind it, please contact us on email@example.com