The Dagon engine is immediately available in its GitHub repository along with extensive information on how to use it: https://github.com/Senscape/
“In response to requests of many Asylum fans as well as to the benefit of colleague developers, we have decided that the Dagon engine will be open-sourced with immediate effect,” says Agustín Cordes, founder and lead-designer at Senscape. “Many other game genres allow you to create mods, so why not an adventure game?”
A Kickstarter bonus video was released to backers earlier this week helps explain:http://www.youtube.com/watch?
Open-sourcing the Dagon engine grants everyone access to a powerful tool that was originally created for the upcoming horror adventure game Asylum, which is inspired by the writings of H.P. Lovecraft and builds upon the success of sleeper cult hit Scratches. Having recently been Greenlit by the Steam community, a Kickstarter campaign is now underway that allows horror and adventure game fans alike to take part in the project and help fund the final lap of development.
At the time of writing, the Asylum Kickstarter campaign has raised 72% of its $100,666 goal with 14 days left in its campaign.
Kickstarter project: http://www.kickstarter.com/
projects/agustincordes/asylum- kickstart-the-horror (short: h ttp://lockme.in/Asylum)
Kickstarter video: http://www.youtube.com/watch?
Short demo: http://www.senscape.net/
Steam Greenlight page: http://steamcommunity.com/
Dagon is a game engine developed by Senscape especially tailored for adventure games and based on open technologies. Featuring a deceptively simple scripting language, blazing fast performance and high portability supporting Windows, Linux, and Mac OS X, the project aims to become a reference of the genre. This is also the backbone of the upcoming Asylum horror adventure. Dagon is free to use and open-source. For more information, visit http://www.senscape.net.