UBISOFT Wii U, PlayStation 3, Xbox 360, PC, Vita
Rayman, Globox, and the Teensies are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting. Despite them being part of your group of friends much of the game is spent actually rescuing the TEENSIES and the Princesses, namely Barbara and Elysia to rescue. Either of these, as long as you control them, can slide at speed on their huge battle axes.
Rayman Legends is the sequel to Rayman Origins and has several new characters, brilliant new environments, and an exciting soundtrack. There are around 120 new levels which makes it the largest Rayman game of all. Rayman Legends was originally expected to be only for the Wii U but after circumstances meant the release was delayed Ubisoft decided that perhaps it wasn't prudent to have a title only for a new media that isn't used as widespread as most other consoles. The PC version is to be installed using the Steam vehicle. Legends begins with RayMan waking after a Century of multiplying nightmares affecting his sleep.
Most of the first part of the game is played using the left stick for movement, the A button for jumping and the X for punching. If you hold the X button down you get a longer reach and a harder punch. You can combine jumping and punching if you are quick/agile enough and it's not only you can jump and punch, there are times when you need to. You can also jump onto hanging ropes etc and then by using the stick left and right you can swing across caverns, teeth, spikes and other nasty things waiting for you to slip onto. However all the action isn't performed just by RayMan. You have a helpful friend called Murfy (or Murphy) who is a Flying Frog (as far as I know this is not an homage to the boardgame company of the same name). Murfy's animation and actions depend on which console you are playing on. For the WiiU I believe he can interact with other critters, bugs etc and help Rayman in several ways, on the XBox360 he appears to be used only to operate levers, open doors and point out objects that Rayman can react with.
Murfy has a voice that sounds like one of the WORMS from that series of games. It is both amusing and irritating and funny, as is Murfy himself - but he is extremely useful and necessary. There is also another playable character (Globox is the second playable character when you play a two-player game) who also assists Rayman when necessary. Globox looks like a cross between a blue frog and a Disney animated teapot (see pic below). Like Murfy, Globox appeared with Rayman in Rayman Origins. Your friends help you rescue the little creatures that are
You may have noticed that I began by saying that most of the first part of the game is jumping and punching. I forgot to say and running but I did mean it when I said the first part of the game because no sooner are you getting used to regular side-scrolling platform play than it changes and you find yourself in a sort of Rayman Splinter Cell where you have to sneak stealthily past various tricks and traps and eventually coming up against Boss-style characters who are more than run-of-the-mill end of chapter enders. They appear in beautifully designed areas and have visually wonderful abilities.
Finally we get to the part that makes RAYMAN LEGENDS stand out even further than any other platform games. These are the regions in which your adventure takes you back to your party animal days as the wild music and the amazing scenery goes into crazy mode.
Bright and colourful, sharp and smooth, this is one of, if not THE, best side scrolling platform game of the past decade.
After playing RayMan Legends just as the side-scrolling platform style game that it is for a long time I began to realise that there was more to the game than I had first thought. Then I started to look for more, using Google (doesn't everyone ?) and that lead me to the UK.IGN.com website where I found the following:
Several Worlds and Levels in Rayman Legend contain Easter Eggs & References, notably to other Ubisoft titles and homages to songs in the special Music Levels.
Black Betty During the level Castle Rock, actions performed by the player and enemies result in performing the tune "Black Betty" by Ram Jam.
Woo-Hoo The Music Level Gloo Gloo is inspired by the classic song Woo-Hoo, that is most known for its use in Kill Bill and in recent Vonage commercials.
Eye of the Tiger The Music Level Mariachi Madness is inspired by Eye of the Tiger with a distinct mariachi fanfare. This song is most known for its use in the Rocky movies.
Splinter Cell Agents In several levels of 1,000 Lums Under the Sea, players will be attacked by toads wearing stealth camo and touting familiar tri-lens goggles used for nightvision. These outfits and the distinct sound of the nightvision being turned on is a reference to Ubisoft's
Splinter Cell franchise.
Terminator 2: Judgement Day In Lucha Libre Get Away, the giant crazed wrestler falls into a pit of lava when you reach the end of the level. Right before his hand goes under he proceeds to give a thumbs up.
Ocean's Twelve In the final room of the Mansion of the Deep level, players must work thier way through a laser grid in order to finish the level. The music playing and theme of the room bare a uncanny reseblence to the scene in the Ocean's 12 movie, where the Night Fox dodges a laser
grid in order to steal an egg from a museum.