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Keep Telling Yourself It's Just a Game!

New Pathfinder RPG Rulebook now available!

There is an unseen world all around you. On the streets and in the halls of power, in your dreams and across the bizarre planes of the multiverse, there are those who walk among us like giants among ants, twisting reality to their wills in their search for ancient knowledge. Now pull back the curtain of the mundane world and learn the secrets of these occult masters—if you dare!

Pathfinder RPG Occult Adventures is an indispensable companion to the Pathfinder RPG Core Rulebook. Inside it you'll find six new occult base classes—the energy-shaping kineticist, the spirit-calling medium, the deceptive mesmerist, the mind-bending psychic, the uncanny occultist, and the phantom-binding spiritualist, archetypes for all of the new classes, as well as a broad selection of strange and mysterious archetypes and class options for existing characters.

There are also new feats to flesh out your occult character, a whole new way to use existing skills to become a master of faith healing, hypnotism, and psychometry plus more than 100 spells using the all-new psychic magic system, including rituals that grant even non-spellcasting characters occult power! New rules and advice to help you steep your game in the occult, from chakras and deadly mindscapes to possession, psychic duels, and the Esoteric Planes, and a wide variety of new magic items, such as the eerie spirit mirror and the peculiar tin cap, plus new cursed items and powerful artifacts, AND MUCH, MUCH MORE!

Take a look at the rest of our Pathfinder RPG Rulebooks here!

© Chris Baylis 2011-2015