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DEVELOPER:  Passtech Games      PUBLISHER:  Focus Home Interactive

Delve into an original adventure and defy the forces of evil in strategic, action-packed battles. Summon and control large armies of up to 100 Guardians thanks to intuitive and innovative gameplay and make quick tactical decisions to prevail.

Using the vast range and power of the PlayStation 4 I delved into Masters of Anima and found a good solid action game interspersed with some lame-arse puzzles and some fun retro-comic-style graphics and animations.

It's not the greatest game to be made available for the PS4, one of the reasons being the fact that it doesn't use anywhere near the power or capability of the high-powered Playstation, but it is interesting and fun, especially if you like a little (okay quite a bit) love/romance with your violence.


Anyone who watches action/adventure movies (there are exceptions of course) knows that the main hero finds time to rescue a lady in distress and end up being her latest boyfriend as the credits roll. Well that's about the mushiness of Masters of Anima. Speaking of movies, which I was, if you enjoy fun but exciting magic films you'll thoroughly enjoy the animating of the variety of "help" you summon to assist you as you follow the linear path laid out in front of you. It's a shame that it is almost a pulling you by the nose along a given path type of game but the fun and activities along the route make it pleasant and somewhat compulsive playing. The Keyboard/Mouse combination of control is maybe not as fluent as for some games but once you get the hang of it there's no true problem, just a little irritance when you forget.


The Big Boss battles are fun and you really do have to fight them with commonsense, you cannot just stand your ground and throw spells etc - one swipe and a vast percentage of your hit points/life is decimated - so you need to, as they used to say, box clever. You need to keep up with your minions, ensuring that whenever you can you bring new ones into the scene - they look tough but Bosses especially smack the heck out of them before they can lay much damage down. Using them to keep the Bosses minions away from you, policing your safe space, is often a reasonable tactic. One thing that stands out for me in the battles is that they take place where they are started. You can initiate a fight but more often it is you who are picked on, there is no moving the combatants to an arena setting and facing them off against each other, the combat feels good and gives off an excitement many games cannot reach.


Another thing I like about this game is that it isn't totally repetitive. There are more than enough options throughout for players to feel like they are going off-track even if in truth they have only one path, per quest, to follow. Combat, the mainstay of the game, is mandatory (naturally) but is not overly repetitive as far as the action goes. Different styles, skills and abilities ensure that all battles are intense and most of the time that you end up on the losing side is because you were too slow to act/react or you used the wrong approach. Fighting is an artform and learning how to put your skills to their best use is (or can be) trial and error, though hopefully more trial than error.


Bordering on the weird and wonderful, Masters of Anima is a memorable indie game that will give you a few hours of fervent fun. If it has a fault it is that it is quite short through to the finale if you are above average competence in conflict based animated games. It's cost of 1 penny off of Seventeen pounds makes it quite expensive in comparison to many of the similar (but generally not as good) free to play indie games, but there is the quality factor that in-game purchases are not a requirement for success or continued enjoyment/entertainment.




    • OS: Windows 7/8/10
    • Processor: Intel Core i3-2125 (3.3 GHz)/AMD FX-4100 (3.6 GHz)
    • Memory: 4 GB RAM
    • Graphics: 1 GB, GeForce GTX 560/Radeon HD 7790
    • Storage: 2 GB available space


    • OS: Windows 7/8/10
    • Processor: Intel Core i7-3820 (3.6 GHz)/AMD FX-8350 (4.0 GHz)
    • Memory: 8 GB RAM
    • Graphics: 2 GB, GeForce GTX 760/Radeon R7 370
    • Storage: 2 GB available space


© Chris Baylis 2011-2021