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THE LAST TINKER - CITY of COLOURS

The Last Tinker is a brightly coloured game which has you controlling a Monkey called Koru - apparently a popular figure in Colour Town - on a series of challenges.
This is one of those games where speed and dexterity are the key factors for success. You cannot turn your head away from the screen for a second once you are in the
challenge mode but you can take a breather between missions.  Colour Town is in a world where all things can be built from basic materials.

The first thing to do is to read the short story. This tells you that the Colour Town was once a wonderful mixture of colours but that over the years the citizens have created
sectors within the city, each sector under the rule of a different colour, with the exception of the outer regions which at the moment the game begins is still multi-coloured.  

Now you get to choose which difficulty to play: Kids, Normal, Hard or Instant Death - love the choices.......

My first thoughts are how well animated it is and how colourful it is. Then I began to notice the other characters that you can (sort of) interact with - basically you press F
to talk to whoever you are next to (if there is an F showing in a speech balloon) and they will give you directions or explain about the current location and what is in the
vicinity.

One of the first tasks was taking the long route around to the start of a race that I assume I (Koru) will be taking part in. To get there I have to go to the lake (river - stretch of
water) where posts can be seen above the water's edge. By jumping from pillar to post you get to a place where you find a key - then you get to the area where the game really
begins. More water, more posts, but this time there are also octopus tentacles which come up out of the water and then sink back under - if you touch the water you get tossed
back to beginning of this section. You have 5 lives but you can get more from crates close to the start. This is where my dexterity and speed let me down. I easily worked out
which tentacles to jump to and how many before jumping to a post, but as always with dexterity games I jump the wrong way, overjump, forget to jump etc. In short, I end up
soaked and back at the beginning. This is where the game stops being fun for me, though I can see its appeal for others - my children, even though they are in their 30s now,
still enjoy and can play this type of game with ease.

Koru has the ability to bring colour back to the land, so when his world begins to be drained by the Bleakness, down to monochrome it falls onto him to put things to right. He
does this by recruiting spirits to help in solving the puzzles and challenges as they come up on his journey. These investigations can be in the form of examining things, finding
the correct path or passage and sometimes combat against multiple creatures. As the colours fade Reds becomes more aggressive, Greens become introverted and turn in on
themselves and Blues really get the blues and mope around blaming everyone and everything. They all brighten up as Koru's actions slowly turn the tide, but it's a long, dark
road.


Speaking of roads, as I said this is a game where you almost always have to stay on the beaten path, but there are a few occasions when you can go hunting for treasures that are
helpful Easter Eggs but not really worth the time lost or the hassle caused. The Last Tinker is a platform style game without actually having an actual platform. By this I mean
you are following a set route and travelling up and down, though in a less  specific and more exciting and adventurous manner than the usual ladders and lifts found in most
platform games.


This isn't a game I would recommend you cannot do without, but it is a game that you are not going to be disappointed with as long as you enjoy pop-tart style games with odd
and colourful characters.



      

"The Last Tinker: City of Colors" Explodes onto Console Platforms, PC, Mac and Linux - Save Colortown from the Evil Bleakness in an Epic Adventure
 from Unity Games and Mimimi Productions

San Francisco, USA -- March 11th, 2014 -- Unity Games and independent developer Mimimi Productions are pleased to announce that its award-winning 3D
action adventure  The Last Tinker: City of Colors, will debut on console and digital download service Steam for PC, Mac and Linux in summer 2014. 
In a world where creativity has given way to conflict, a young street kid living in the slums of Colortown seeks to restore the spark of imagination to his hometown.
As Koru, you must harness the power  of color to defeat the Bleakness and make Colortown vibrant once again. A charming blend of modern platforming and
multicolored style, The Last Tinker is a one-of-a-kind adventure.

FEATURES
- Colorful and joyous out-of-this-world HD environments
- A cast of strange hand drawn off-beat characters
- Over 8 hours of action-packed puzzle and fighting gameplay
- Captivating story-line covering present-day issues on culture and racism
- Color blind mode for people with red-green color blindness
- Full Xbox 360 controller support on PC/Linux and DualShock 3 controller support on Mac
- Lots of Steam trading cards, badges, emoticons and profile background
- Cloud saving and Big Picture support via Steam


NOTES
“Early feedback from our players, press and YouTubers honored us with numerous references to the all time such as Jak and Daxter and Banjo Kazooie,” says Johannes Roth,
CEO of Mimimi Productions. “We aim to pass on the legacy of these classics because we believe gamers of all ages will enjoy the unique blend of visual styles and the accessible
modern gameplay of The Last Tinker: City of Colors.”

Oren Tversky, VP of Unity Games admits that he and his team “have been blown away by how a small indie team can create such an ambitious 3D platform adventure.
The Last Tinker: City of Colors, heralds everything we look for in a Unity Games release - solid gameplay, intuitive controls and most of all - originality”.

The Last Tinker: City of Colors recently went up against over 100 independent games to be crowned “Best Game in Show, Audience Choice” at the Casual Connect 2014 conference
in Amsterdam.

Check out www.TheLastTinker.com to stay up-to-date on all of the latest Tinker news, and don’t forget to follow the development team on Twitter @mimimiprod:

http://www.twitter.com/mimimiprod and become a fan on Facebook http://www.facebook.com/thelasttinker.

Like the game on Facebook and follow us on Twitter, if you want to stay updated!   

Watch Let’s Plays and previews on our YouTube playlist.

About Mimimi Productions
Located in Munich, Germany, Mimimi Productions in an independent games development studio that develops innovative games that mix challenging puzzles and easy to understand
concepts. Mimimi’s debut release is Apple Design Award winner daWindci, a critically acclaimed 2.5D puzzle game for iPhone, iPod Touch and iPad. The Last Tinker: City of Colors
will be released in summer 2014 onto console and desktop platforms. For further information on Mimimi Productions visit www.mimimi-productions.de

About Unity Games
Unity Games is a division of Unity Technologies dedicated to publishing high quality Unity authored games. Working with the talented and diverse Unity community, Unity Games is
elevating  the status of its developer base, while pioneering technologically and artistically advanced games. For more information, visit www.unitygames.com

© Chris Baylis 2011-2015