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Res Publica: 2230AD is a space themed, card game for 3-5 players, will launch on Kickstarter at the end of July and will be released in Essen Spiel. Follow us on Kickstarter
Res Publica returns with a revised version: Res Publica:2230AD and this time ravels in future, where races migrate through Space searching for new areas in which to settle. Intensive trading brings together strong Races, encourages new settlements and promotes the development of civilization.
Each turn is divided in three different phases: Trade, Display and Draw cards. Each player at his turn can make a trade offer and each player in turn responds in kind. Using the cards through trading and drawing players work to acquire five identical race cards in order to build a Space Station (which increases the number of cards you can draw each turn) or five identical technology cards in order to build a City (which gives Victory Points).
Aside the set collection and trading mechanics, you will discover some extra cards in the game. New buildings with different abilities that either allow you to build a City displaying four technology cards, or give you extra Victory Points. At the end of the game, players total the points collected and the highest score wins.


Currently we fulfill previous Kickstarter campaigns: Ancestors Legacy, Ghost Town, Hoyuk: Anatolia and other orders from our store. For those who have pledged any of the previous titles, you will receive soon a shipping notification (if you have not already received one) from our vendors in USA and Germany. Due to the complexity of the orders, we will keep shipping games during this week and maybe even further until we complete every single order.

For those who wait their rewards from Ancestors Legacy campaign and did not pledge on Bedtime Story campaign, remember that we keep open the pledges of our last campaign until the end of July. You will receive your rewards soon and you will have plenty of time to decide if you want to pledge on Bedtime Story.
You can send us an email with your request at if you decide to support Bedtime Story.


© Chris Baylis 2011-2015