FURI is a manic, chaotic, wild and weird total combat game that is played on speed, indeed it is so fast that I could hardly, barely even, keep up.
You control The Stranger, a white haired warrior with Superman's cape, Elric's hair, Spiderman's dexterity and Tron's electric personality.
Controls are limited, but then complication and complexity isn't required, only skill counts, your skill at using The Stranger's skills.
This is the game that all single-combat-third-person shooter game players have been waiting for. No more wading through wave after wave
of minions, no more horde of wimps, no more next wave, just the Boss, then the next Boss and then the next Boss; it's just crazy.
Throughout the game, in the background, looms this extremely weird and unusual human-sized rabbit.When I say you need to use both your
and the character's skills you also need to take note of your enemy's moves, their actions and their abilities and then turn these against them.
Also your timing has to be spot on. The Bosses are often super fast and some have a sort of teleport ability that allows them to not be where
they were when you aimed at them. The right button on your mouse shoots your missile-firing weapon, can't call it a gun as it fires energy of
some kind rather than bullets and the left button slashes your vorpal-type sword while you are using the body of the mouse to control your aim.
I'm not personally sure what to make of it to be honest. The plot, what there is of it, makes as much sense as many hack n slash arena combat
battle games. Basically you're an imprisoned hero and the Bosses are bad guys who have brought you to the arena to do battle, well that's how
I understand it, and you are out to win through to the last Boss and discover their dreadful secret.
I make it sound easy but it isn't. From the get-go it is as tough as it gets, well almost. It doesn't get progressively more difficult, the difficulty
isn't constant either, it fluctuates from Boss to Boss and fight to fight with some adversaries showing their hand early so that you can quickly
plan their demise and others suddenly springing surprises when you least expect them (actually that's quite a silly thing to say because when
was the last time you expected a surprise ? it wouldn't be a surprise if you expected it!). I have read (see notes below) that it is possible for you
to open up more difficult levels by completing each section of challenges. I have only read this, I haven't managed to get to them yet, mainly
because I am pretty darn poor at dexterity speed based combat games. It doesn't mean I haven't enjoyed it though, in fact I would say it is one
of the most enjoyable arena combat games that I have regulary died at.
Fight your way free in our frenzied all-boss fighter, and discover what’s waiting behind the last gate. Furi is all about the tension of one-on-one fights against deadly adversaries. It’s an intense, ultra-responsive game with a unique mix of fast-paced sword fighting and dual-stick shooting. Each of the formidable guardians — designed by Afro Samurai creator Takashi Okazaki— has a unique and surprising combat style that requires focus and skill to defeat. The high-energy action gets a boost from an award-winning soundtrack composed by electro musicians Carpenter Brut, Danger, The Toxic Avenger, Lorn, Scattle, Waveshaper and Kn1ght.
Furi has been inspired by Japanese games such as No More Heroes, Metal Gear Solid and Godhand, and is the result of our desire to capture the combined moment of fright, passion and adrenaline you feel when in a fight.Furi is a boss-fight game designed to challenge your skills against a wide variety of unique bosses. Furi offers a unique mix of sword fighting and dual-stick shooting, with a simple set of controls. Furi’s depth comes from the players learning how best to apply their powers against the varied bosses. Timing, reflexes, and execution will determine how you fare against each one. The diversity of opponents and attack patterns is there to make the player refine his or her skills and get better and better, instead of increasing the character’s stats or his weapons. Ultimately, feeling your skills improve, as a player, we believe is one of the best feelings we can get from video games.
- You can slash with your sword, shoot with your gun, dodge and parry. That’s about it.
- You can also charge the slash attack, the gun shot and the dodge.
- Once you’ve got that, you can play!
- There’s no limit to how much you can improve, it’s simple and deep.
- The challenges are based on a simple formula: get warned – react – punish.
- The depth comes from the differences between the guardians. It’s about how you play a few moves differently to beat a different opponent.
- Default difficulty is Furi mode. Beat the game in Furi, and you’ll unlock Furier (hardcore). Beat it in Furier, you’ll unlock a Speedrun mode (compete against time or hits - with leaderboards). There is also an easier mode.
- Furi is about you, the hero, regaining your freedom. While you piece the story together it raises questions on what's worth fighting for.
- Double vinyl and digital OST, tee-shirts, poster available on the Furi Store: furi.hitpoint.tv
When you get defeated, and please note that I said when and not if, you have three lives to complete the level (for lack of a better word). If you fail
all three times then it's back to the front for you.
FURI is a stylish achievement. It is colourful, has moments of respite for you to wander and explore, and probably the biggest variation of challenges
you are likely to find in any arena style bash.