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FLUXX the Boardgame. LooneyLabs.

Based on the amazingly amusing and brilliantly mind-blowing ever-changing card game FLUXX this is a fun + strategy + luck game for (nearly) all the family.

Because this is the first board game based on Fluxx, and because it is aimed at bringing new players to the card game, I am of the opinion that the artwork has
been kept to its very basic generic form.

Each player 3 movement pieces - the Red player has dobbers, Green player has wooden counters, Yellow player has squares and the Blue player has meeples.
The "board" is made up of tiles that are placed around a 4-way start tile. The game tiles are quartered, with different items or special icons (a square portal or a
hexagonal) in each of the quarters. The start tile has 4 arrows pointing outwards, one in each quarter. When one of the game tiles is placed against one side of the
start tile the arrow on the start tile will point to one of the quarters on the game tile, either a special icon or an item; these arrows are the only way for the players
pieces to exit from the start tile. As no more than one piece is allowed on a square (not a tile) any piece that would move onto an occupied square "bumps" the
occupying piece to an adjacent square or even (when possible) back to the start tile.

  (this image was found on the internet)

The deck of cards is made of four different types, like the cards in a regular Fluxx deck. There are Goals, Actions, New Rules and Leapers. Leapers are different
from the regular card game and have been introduced to allow players to "jump" their pieces to the square with the picture indicated. Players have cards in their
hand, the number limited by the games rules (like the Fluxx card game the hand limit can change when certain New Rule cards are played). Other things that can
easily and quickly change are the number of Goals required to win, the number of cards drawn at the start of a player's turn, the number of cards that must be played
by the player and the number of movement points - 1 point per square. There are also three special moves that a player can use if they are active: Rotate (any tile on
the board may be rotated), Uproot (any tile may be moved and replaced as long as placement rules are met) and Wrap (the board can be a wrap-around so that a square
on one edge of the board is deemed to be next to a tile on the opposite edge). Each of the four types of card are colour coded.

Goals: The deck is searched until five Goal cards are found. These are shuffled and placed onto the space on the Goal Stack pegboard with the top card face up - we weren't
sure whether this mini deck was supposed to be all face up or face down except the top card so we played with them face down.  To win a Goal card a player has to have
two of their pieces on the corresponding Goal items - for example the Goal Thick Crust Pizza requires the player to have a piece on Bread and a piece on Pizza; Time and
Money requires pieces on the Clock and the Cash. Players can win the top card of the Goal Deck or they can, if they have enough play points, play a Goal from their hand
that coincides with where their pieces are located or where they can be moved to. It can be a good strategy to hold Goal cards instead of playing them but you must always
remember that at any time a New Rule card may destroy your plans. When you play a Goal card from your hand it goes to the top of the Goal stack.

FLUXX the Board Game is a lot of fun and is a good way to introduce new players to the intrensic entertainment that is Fluxx the card game. Having played FLUXX for so
many years I found that for me personally the board game didn't quite live up to the card game but I can see that it will easily appeal as a family game and in fact I have
played many games with my grand children (those aged 8 upwards) who have never played FLUXX and the games have been fun and frustrating, just like the card game.

I think we were probably unlucky with the peg boards in our version of the game for the pegs refused to stay standing up, the holes not being deep enough for the length of
the pegs. Luckily I had recently bought an Ebook reader and it came with a soft foam transit protector. I used this, placing the two peg boards on it, and the pegs stay in no
problem. Other than this minor irritation the components are very well produced, the rules are short and succinct and very well written and the cards are colourful and on
good card stock.

Definitely a board game to have in your collection, but not just to have, it's a Keeper. Families and gamers will enjoy its twists and turns, and you can't ask for more than that.
Fluxx is like no other game, The rules change almost the moment the game begins and can go right on changing and resetting until a winner is declared.

Cost is around £18.00 - £20.00 in the UK.

© Chris Baylis 2011-2015