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Adventure Time is an American animated television series created by Pendleton Ward for Cartoon Network. Thestories follow the adventures of two brothers, Finn, a human boy and his adopted "brother" Jake who is a dog with magical powers. Apparently the main inspiration for the series was the role-playing game Dungeons & Dragons though as a one-time regular player of D&D and AD&D I cannot remember any scenario which featured a boy and a magical dog. 

No need to worry now about role-play stories featuring Finn & Jake because they are setting out on their biggest adventure through the meandering minefield of merry-making mirth known as FLUXX the card game. Andrew Looney and LooneyLabs has taken this very popular children's cartoon show and given it the Fluxx treatment. There are new rules, well therealways are new rules, it is Fluxx after all, but no new card types designed specifically for Adventure Time, but to say it is simply a new edition of Fluxx with an Adventure Time theme isn't being fair to the game or the show.

  

All I personally know of the show is the following paragraph, which I have taken from Wikipedia, but I am sure that there are thousands of fans and families out there who would love to play this version of Fluxx because they will know all the amazing characters who live in the land of Ooo and who are now, once more, brought to life through a series of drawings; perhaps not animated but still immediately identifiable and pleasing to the eye.

"Finn and Jake live in the post-apocalyptic Land of Ooo. Along the way, they interact with the other main characters of the show: Princess Bubblegum, the sovereign of the Candy Kingdom; the Ice King, a menacing but largely misunderstood ice wizard; and Marceline the Vampire Queen, a thousand-year-old half-demon rock music enthusiast."

I was going to say that you will find all the characters from the TV series here but as I don't know all the characters, nor could I find a list online of such, I can only say that there is a large selection of the show's characters, including Jake and Finn, a collection of Princesses; Wildberry, Hot Dog, Flame, Lumpy Space, Breakfast, Bubblegum, plus Lady Rainicorn, Abracadaniel, Snail, Gunter, Tree Trunks, Mr Pig, Marceline, Lemongrab, BMO, Peppermint Butler, Starchy, Cinnamon Bun and the Ice King. I may not personally know these characters but I am intrigued and amused by them.  The Goals are, as you would expect, mainly pairs of these characters, with additional pairings of characters with Creepers: Hunson Abadeer, Candy Zombies, Magic Man, and the Lich.

  

In case there is anyone that isn't au fait with the rules of Fluxx and is wondering what this page is all about, having landed here due to the popularity of Adventure Time. Fluxx is a family card game where the rules constantly change, as in a state of fluxx. The rules, to begin with, are that players have a hand of three cards, which are colour coded by type, that can be played in front of the player (Keepers), must be played in front of the player (Creepers), can change or add to the rules (New Rule), give advantage (Surpise cards and Action cards) and Goals (showing what cards you need in front of you to win). I say "the rules to begin with" because the basic rule of Draw 1 card, Play 1 card, will generally change within the first round of play as New Rules are brought into play from the player's hands. The idea of the game is to play Keepers in front of you, either skillfully to match the current Goal (there can be only one, hmm, now where have I heard that before?), or just because you can in the hope that the right Goal appears.

You, mostly, only play cards in your turn, but you can win on anyone's turn, often by default when players have to play all the cards they hold (played in the order of their choice) and one of these is the Goal that matches your collected Keepers. Yes there is a degree of being able to control and plan, but a bigger YES is that you will normally need lady luck to be on your side. The one thing that all Fluxx games offers is a good fun time where it's great to win but it really doesn't matter as long as everyone has an enjoyable time playing. Games can be over before all players have had a turn, unusual but possible, or they can last any length of time, though generally not longer than 10-15 minutes. Also, no one gets knocked out and has to sit and watch while the others play on, everyone plays through from start to finish.

Fluxx is one of the best games to take on vacation wherever you go. It doesn't need a lot of space, a small table works fine, it can be taught to new players, even non-gamers, in moments, and it has no age limit except the obvious. If there is a perfect game, Fluxx is it!

  

LooneyLabs generally offer a one-dollar card for each of the new editions and the ADVENTURE TIME edition is no exception. The Ancient Psychic Tandem War Elephant allows for two players to win at the same time, yet another thoughtful addition to the ambagious universe of Fluxx. You can get the $1.00 cards from LooneyLabs Store or from your local Fluxx carrying shop or better still by seeing the Looneys at a games convention; Andrew has even been known to sign cards for Fluxx fans.

Fluxx fans should also keep an eye out for the upcoming FIREFLY edition

© Chris Baylis 2011-2015