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Open World Utopian Survival Horror Game P.A.M.E.L.A.® Available Now On Steam Early Access

P.A.M.E.L.A. is not a fast paced game. It is a game of exploration, caution, action and reaction. It's also a game in which your character will die regularly, sometimes by your errors and mistakes other times because the game is against you. It's these latter deaths that you learn from constantly until you have the necessary knowledge to bypass them. Your character comes up against all manner of diseased being, from the zombie-like Afflicted to the Darkseekers and political and industrial giants, such as Bio Stern, who run Eden; an Eden where Law Enforcement is minimal as crime is also supposedly minimal, where the New Life Foundation regulates birth control and the public are served by non-sentients, Robots per se, To aid you, literally to "aid" you there are small  health clinics under the auspice of Ark Medical to be found in various areas of the city. At the time of the biological outbreak  P.A.M.E.L.A. is supposedly the only Artificial Intelligence in Eden.

Still in early release format, P.A.M.E.L.A. suffers from long delays in loading to begin and between scenes, there are also sudden freezes in play, often at the most inopportune moments. Combat is often cumbersome, even with any of the variety of weapons available to you to locate throughout the game, though it is almost certainly going to improve in time. Even at this time in the game's progress there is enough gore to worry careful parents so they can keep a discretionary eye open.

Your character will suffer death many times and each time you will start again with a new body and without any weapons or equipment you had previosuly gathered, it's not even to be found where your last body died. You will still have all memories though so each death, no matter how grisly and devastating, should bring you nearer to solving each puzzle. Just remember if you died doing an action once you will die if you do the same action again with your new body; repeating errors over and over and expecting a different result is the definition of madness, and although the creatures are insanely diseased they are not mad.

 P.A.M.E.L.A. is a long-haul game so be prepared for a none too gentle and painstaking adventure that will tax your brain and keep you guessing and deliberating for many, many hours - there is no short-cut to survival, in fact most of the time there is no survival.

Definitely one for fans of dark science fiction who expect there to be a fright round every corner and rogue machinery in place of helpful assistance - there's enough going wrong here to give even Tony Stark and Warrant Officer Ripley nightmares. 

    

Discover The Cost Of Paradise In The Fallen Utopia Of Eden

Mississauga, Canada - March 9th, 2017 - Indie development team NVYVE® Studios have announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, is available now on Steam Early Access. Awakening from the depths of cryosleep in the glimmering fallen utopia of Eden, P.A.M.E.L.A. challenges you to survive by exploring the remnants of the once great paradise. The Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak, stalk the vibrant streets and architecture of the game’s future idyll, a harrowing threat and a constant reminder that paradise must fall. It’s only through your survival and exploration of the city that you will uncover the tragedy of humanity's craving for technological and biological advancement - a perpetual thirst for a brighter future.

“We’re hugely excited to share P.A.M.E.L.A. with players across the world. Situating the core aspects of the survival genre within our handcrafted sci-fi setting has not been without challenge but we believe P.A.M.E.L.A. now presents a unique proposition. Eden is alive with the richness and detail of a once functional city, a perfect backdrop for the player’s own story of survival, and the truths they will uncover. We hope players take delight in the world, in the quiet moments amidst the conflict ,” said Adam Simonar, Studio Director of NVYVE® Studios. “Early Access represents the next step for the development of the game as we begin to work closely with the community to evolve P.A.M.E.L.A, their input crucial to the features and content we will introduce between now and the game’s full commercial launch.”

    

Survival is paramount in P.A.M.E.L.A. Eden’s lone AI overseer, Pamela itself, will provide information on how to survive within the city while bestowing amplified abilities upon you. Wield future, modular technology, hack into the city’s still functioning power grid, and enhance your body with bio-augmentations. This is all achieved through your holographic “AARM UI” system,  the game’s seamless interface, which projects directly into the game world to heighten immersion and build tension during your battles against the harrowing, disfigured antagonists, The Afflicted. Defence is just as important as attack, made possible by the game’s freeform base-building system that enables you to build a personal safe haven amidst Eden’s hostile world.

Shifting deftly between glistening, utopian beauty and the horror of its disease ravaged citizens, Eden itself is a handcrafted marvel. Meticulously constructed by NVYVE® Studios, the spatial and environmental flow of the city’s spaces evoke the metropolises of the real world. As you explore the city, scavenging for resources and defending yourself against The Afflicted, you will uncover poignant insights into the lives of individual citizens of Eden, both through the environment itself and discoverable data logs. Search Eden for over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, in order to give yourself the best possible chance of survival. The city, though, isn’t just an environment to survive from - its blood covered environments reveal the depths to which the city has been lost.

P.A.M.E.L.A. debuted at GDC in March 2015 with an announcement trailer that immediately made clear the scope of the project and the chilling beauty of its fallen utopia setting. Shown again at GDC in 2016 and with two subsequent trailers, Rebirth and Downfall, P.A.M.E.L.A’s release on Steam Early Access is the culmination of two years of intense work for NVYVE® Studios. The story, though, is not over yet. Early Access is just the beginning with regular updates provided on additional content and bug fixing in order to make P.A.M.E.L.A’s full commercial launch later this year the most complete, terrifying and challenging experience it can possibly be.

NVYVE® Studios redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.

    

View the launch trailer here: https://www.youtube.com/watch?v=vbDnFCm7BG8 

P.A.M.E.L.A. is available on Steam Early Access for $24.99 USD, £18.99, and €22.99*
*Prices are based on Steam conversions on the date of this release.

P.A.M.E.L.A. Steam Store Page: http://store.steampowered.com/app/427880/
For the official website visit: www.pamelagame.com
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About NVYVE® Studios
NVYVE® Studios is an 8 person indie team that branched out, in late 2014, from NVYVE® Inc. an award winning visualization and interactive content firm. The team employed the skills gained in developing interactive non-game experiences towards creating their first game, P.A.M.E.L.A.®, a utopian survival horror game for Windows PC. The team includes a diverse background in architectural design, concept art, film, and more to create a unique mix of skills and direction. For more information about NVYVE® Studios, visit www.nvyvestudios.com.

   

 

 

© Chris Baylis 2011-2015