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LUCID DREAM an Adventure Trip into the Life of a Young Girl's Mind with DALI GAMES

In the 'old' days of reviewing electronic games the companies would send out special 'press' or 'promo' discs and these would arrive with game manuals or instruction sheets. As a reviewer of nearly 40 years experience, one thing I was always grateful for, and still am very much appreciative of, is the fact that companies trust me to play and write about their games. Nowadays though the majority of those games arrive by email as a 12 or 15 character code that either allows the STEAM media to install it onto a PC or a console, such as my PS4, but almost always without any paperwork, and this includes anything that tells you what the game is about or what you are supposed to be doing - sometimes the games do not even have explanations as to which Keys are used and what they do - trial and error has never had it so good! So from the site of the creators of this game, Dali Games, here is the following 'about the game' paragraph.

"Lucid Dream is the story of little Lucy, who goes on an adventure into the world of dreams with the mission to save her mother.  Lucid Dream is an award-nominated, handcrafted, colorful and emotional point&click adventure game. During the mission to save Lucy's mother, you will discover worlds such as:

- Lunar roofs - where Mr. Moon will ask you for some help.
- Oneiromancer's Planet - where you will awaken the mysterious Dream Interpreter.
- Land of Souls - where you will help a lost spirit find peace.
- Hills of Grief - where you will rescue the centaur Chiron from eternal pain.
- Mind's Atelier - where you will solve dr Frank's riddle.
- Deserts of Time - where, despite warnings from Watchmaker of Light, you will try to change your fate.
- Swamps of Seeing - where you will find your way through the stars and face your fears.

You will find almost 200 items in the game and meet lots of amazing characters, such as: Oneiromancer, Watchmaker of Light, Angle Metatron, Blind Manticore, or The Dreamweaver."

 

My own experience of A LUCID DREAM is that it is a game from the point & click genre where the predominant actions of play is discovery and exploration. During these actions there are various, often quite unique, puzzles to solve to either help you solve another puzzle or assist you in continuing your journey. It is sometimes easy to see what you think you need to do but, there's always a 'but', things don't always go as easy as they logically should. For example your Mum. She stands at the sink unmoving. You can ask her a question and she will continually give you the same answer and always without turning to look at you even though you (Lucy) are a small schoolgirl in a motorised wheelchair. Items in your inventory can sometimes interact with each other 

Many of the puzzles are logical but the situations aren't. For example, in the Kitchen, the kettle needs to go on to boil, and so you open the oven door flap to check that there is a fire roaring inside but then you/she doesn't close it even though she needs to wheel up to it and touch the stove/kettle (in other words it is dangerous to leave it burning away openly and yet there is no way to close it). Then there is the kitchen tea-towel which is hung over the sink next to Mummy dearest. You cannot just take it and Mummy will not give it to you - seems like a lot of hassle over an 18 inch long 12 inch wide length of cotton cloth.
Hint: When you get the Tea-Towel think of something that rhymes ..... No more clues !!

 

Once you have discovered how to get 'out' of the house, this is a game in itself (see below's chart), you enter the World of Nightmares & Dreams and lo & behold Lucy is able to walk. The puzzles keep on coming and Lucy's journal needs to be kept up to date and constantly referenced. In these Dream Worlds Lucy isn't 'Lucy' all of the time - she undergoes weird changes from time to time. A LUCID DREAM is set in a World (or Worlds) that are both dark and dangerous and also filled with weird and wondrous characters who you may interact with; it is also an inexpensive addition to your game's library, downloading from just pennies over £11.00.

These are Achievements you can ... err achieve I guess  Mine aren't shown on the Chart, well they are but not actually, literally, as 'mine' but I'm not going to spoil your day by telling you how far / how many I have, you'll just have to keep going to beat my record! (which won't be too hard).

I will admit to playing it on 'Sleepwalker' Difficulty though, and I took it so slowly and made harder work of it than I should have,  I possibly even imagined more problems than I actually encountered, it was edge-of-seat dark at night headphones-on game playing at its best though.

 

© Chris Baylis 2011-2015