Starpoint Gemini Warlords enters beta stage in Steam Early Access, launch date announced.
Publisher Iceberg Interactive and developer Little Green Men Games announce that their epic space simulation PC titleStarpoint Gemini Warlords has reached Beta stage in development and is nearing completion. The development team has been working tirelessly to incorporate a multitude of brand-new updates and features to the game. They have been gathering feedback from the community and constantly implementing improvements to satisfy both new and current players alike. Starpoint Gemini Warlords will launch out of Early Access on May 23rd 2017. Having reached Beta, the game is now available at $ 29.99, with the price increasing to $ 34.99 at launch.
To download supporting assets, including a brand-new trailer, key art and screenshots, for the Beta Update in Starpoint Gemini Warlords, please visit: https://we.tl/ogJLTwjHYO
About Little Green Men Games
LGM Games is a growing team of highly motivated and talented programmers, writers, 3D and 2D artists and animators, all sharing the same passion for video games. Our mission is to create new worlds and adventures, with players – for players. LGM Games stands behind the successful Starpoint Gemini series, from our debut title in 2011 to the 2014 sequel, along with countless expansions. LGM’s vision of space-flavored RPG simulation games continues to evolve and grow, with many more exciting elements to be revealed in the future. To learn more about Little Green Men Games, visit: http://www.inter-
Available now in the Beta update for Starpoint Gemini Warlords are the following new features:
Do a little somethin' on the side - Some factions now offer side quests if you're on good terms with them. Completing these quests bring their own hefty rewards
Skills and classes overhauled, per community request - All the skills are now unlocked and ready to be used. You can choose 4 out of 12 available active skills whenever you reset them
Target lock redesigned, as requested by the community - Per community request, we've redesigned the target lock. Info on the current target is now visible on the HUD all the time and additional details are available with the Tactical Appraisal perk
Music to my ears - The completely new soundtrack, made specifically for Warlords is now finally in
Magellan is my middle name - The exploration segment is redesigned to create more "goal and reward" oriented mechanics which integrates the already existing relay satellites in the game
Raiding glory! - Additional gameplay mechanics implemented to allow meaningful raiding of structures
Conquest rewarding to the max - Capturing stations and planets yields extra rewards. One of which is the ability to construct ships in multiple locations... as the community requested
- Plenty o' fixes and tweaks - Can't have an update without those