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In case you missed the news, Bowlcut Studios — the creative minds behind the wild whiskered wizard arena brawler, MageQuit, are here to teach you how to become a raging inferno — or a tsunami of terror — feared by all on the battlefield. In their first spell overview, which details the four cardinal elemental spell groups — fire, water, air, and earth spells. The team walks you through each of the spell types belonging to each element to help you develop the best strategy as you draft spells and become an unstoppable force in their wizard-battle-brawler!    


We would love for you to share this guide with your readers! If you would like to speak with Bowlcut Studios to learn more about some of the strategies involved in drafting and spell casting, or why their competitive spellbinding brawler revolves around beard length, simply reply to this email and we’d be happy to set you up!

MageQuit — coming to  Xbox One and Windows PC this fall — pits up to ten mages in two- or three-team online or local multiplayer matches, or an every-mage-for-themselves beards-to-the-wall free-for-brawl. Wanna-be wizards must out-cast and outwit their opponents all while defending against the terrors of the ever-changing deadly battlefield environments. Beards grow longer with each kill, and wizards who have managed to grow the longest and most luxurious beard after nine rounds win the match! With hundreds of spell combinations that cater to any playstyle, MageQuitis one game YOU SHALL NOT PASS up! 

Stay current on what’s new by liking MageQuit’s Facebook page and following the game on Twitter @magequitgame. Any social media callouts including #MageQuitare also greatly appreciated! 

© Chris Baylis 2011-2015