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Budapest, Hungary - August 31, 2021 - NeocoreGames is delighted to announce that King Arthur: Knight’s Tale’s summer update is out now, adding the sixth playable class, the Sage, to the game. The turn-based tactical game’s Early Access summer update also includes brand new features, such as controller support and difficulty modes.

We're also releasing the first part of our Knight's Tale video series, to take a look at how we are creating the game and what our players can expect moving forward.

The video includes:

The game's summer update is also looking to shake up things around Avalon, with features such as:

  • A brand new class, the Sage: Sages are experts at providing utility for their team using frost-based magic, including protective barriers and ice walls
  • Controller support: So that players can kick back on the couch and enjoy the journey across the Once and Future King's land
  • Difficulty settings: For those looking for more challenge, or to experience the game as more of a story
  • New abilities for existing characters and classes: To provide more options for Knight's Tale's veterans
  • And more...
Further details about the patch are available in the patch notes over here.

Set in a dark fantasy world based on the Arthurian myth (and our previous King Arthur strategy games), this Tactical / RPG hybrid begins right after the famous battle of Camlann, with a twist:

You are Sir Mordred, the nemesis of King Arthur, the former black knight of the grim tales. You killed King Arthur, but with his dying breath, he struck you down. You both died – and yet, you both live.

The Lady of the Lake, the ruler of the mystical island of Avalon brought you back to end a true nightmare. She wants you to go on a knightly quest. She wants you to finish what you have begun. Kill King Arthur – or whatever he has become after she took his dying vessel to Avalon.

 

MAIN FEATURES 

Your Fights - Control a small team of heroes and fight grueling, but satisfying battles with a deeply engaging, tactical turn-based combat system. Choose from more than 30 heroes across six diverse classes and combine hundreds of skills and artifacts to assemble an efficient team.
 
Your Heroes - Gather your own Knights of the Round Table and send them on knightly quests. These heroes are the most important resources and the most complex gameplay elements at the same time. But beware! Death is always final! You must manage them at the Round Table accordingly, planning ahead before going into battles. The character progression system is designed to be as deep as in the traditional RPGs: heroes level up on unique skill trees and the complex loot system provides unique options to fine-tune their tactical capabilities. Each hero has a distinctive personality and their loyalty is constantly changing through the decisions made by the player –  in certain cases they can even leave the Round Table and turn against you.
 
Your Kingdom - See the entirety of Avalon presented on an Adventure Map, observe all the territory, select your missions and explore various places. Management in King Arthur: Knight’s Tale focuses on rebuilding Camelot and expanding the mystical Stronghold with new buildings that each unlock various upgrades, and also offers different ways to heal up and manage the heroes of the Round Table.
 
Your Legend - Play as Sir Mordred, the former nemesis of King Arthur. Explore the mystical island of Avalon, venture on knightly quests and make decisions in various encounters where you'll need to make moral choices, as in most RPGs, which all have impact on the story and your Morality. The end of the campaign opens up new endgame content for the bravest of all: tough new challenges appear on the map with challenging, mythic boss fights and random quests, loot, and character progression ultimately leading to the banishing of Balor, the monstrous god-king of the Fomorians himself.
 
Beyond the Legend - Complete more than 50 unique points of interest on the Adventure Map, including 20 story missions and various side quests, taking place on diverse terrains. Journey to dark castle dungeons and the forests of the Sídhe, all built by using photoscanned environments and complemented by high-quality mocap animation, then rendered inside a modern PBR engine utilizing DirectX 12 to support strong, atmospheric effects. Challenge seven enemy factions, fight more than 50 types of enemy units, and overcome ten incredible boss fights throughout your quests.

 

 

 

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