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Heavy Metal Machines Adds New Competition-Boosting Features with Eye on Creating an eSports Hit

New Matchmaking Features, an Upgraded Bomb and a New Arena aim to Increase Game’s Competitive Profile

Florianópolis BRAZIL, June 9, 2017  - Hoplon, the developers behind the upcoming car-combat MOBA Heavy Metal Machines, have already taken some early steps towards making their fast-paced, yet nuanced action game a good fit for professional-level eSports competition by introducing an innovative leaderboard system earlier this year. With some new updates coming in June and July, Hoplon aims to prove that Heavy Metal Machines could be the next great competitive video game to light the eSports world ablaze.                                                       

Still in open beta stage on Steam, Heavy Metal Machines will introduce big updates in June and July. From a brand new custom match, which allows players to create the kind of competitive game setups that foster high-calibre tactical plays, to a newly improved and powerful Bomb, giving players  fresh tricks up their sleeves, this update is sure to enliven the game’s competitive field. There will also be a brand new arena that will speak to the desires of the high-level competitors of Heavy Metal Machines.

New Features Being Rolled Out
 
The New Bomb – According to games director Aly Lenzi, there were four main objectives Hoplon had in mind when re-imagining the Bomb:

Custom match – If Heavy Metal Machines is to be considered a viable game by eSports pros, it is going to need flexibility and customisability when it comes to setting up matches and tournaments. Lenzi says: “A key selling point for many eSports pros and organisers is the ability to host tournaments. This mode allows control of who is in the match, which is crucial to even the crudest forms of competition.”
 
New Arena – Heavy Metal Machines will be getting a brand new arena that could fundamentally change the way fans play the game. Aly Lenzi explains: “We aim on delivering a different experience with this new arena. While the original stage focused on intersections and shortcuts, the new arena is built to be a very straight-forward race to the finish. We also wanted to add some physical gameplay mechanics, like mud. Overall, it should be easier to navigate, but equally challenging to the carriers. We will also debut a new track concept: bifurcations. Carriers will have more than one path option to follow, which delivers a lot of power to them, but with that power, a lot of responsibility.”
 
To find out more about the exciting world of Hoplon’s Heavy Metal Machines, please follow them on Twitter and Facebook or visit http://www.heavymetalmachines.com/site/.

Founded in 2000, Hoplon is one of the leading game developers, with a team of over 70 highly skilled professionals. Located in Florianopolis and a part of the technological centre in Southern Brazil, Hoplon is responsible for pioneering projects in Brazil and strengthening the Brazilian gaming industry through such titles as Heavy Metal Machines, Apocalypse: The Party’s Over or Taikodom. Steam is a registered trademark of Valve Corporation.

© Chris Baylis 2011-2015