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Arcana Rising Kickstarter Launches on August 4th!

The upcoming card drafting, engine building game of battling sorcerers is going to launch on Kickstarter on August 4th. Featuring beautiful art and quick gameplay, Arcana Rising can handle up to 6 players and still be completed in 30-45 minutes, With several different paths to victory, players can choose to specialize in one or two schools of magic, or they can spread their knowledge over a vast array of spells.
 
If you would like to know more, you click on the banner below to check out our game teaser, read the rules, and sign up to be notified on launch day. Day 1 backers will be given free sleeves for the entire game! 
Last Light Sneak Peek

As the heat death of the universe approaches, the last remainng galactic civilizations attempt to harvest the last vestiges of power and resources of their dying worlds. Last Light gives players a TRUE 4X space experience that can be played in under 90 minutes - with as many as EIGHT players!
 
 
Check out the teaser trailer here!

Interested? Want to give it a shot? We are hosting the FIRST EVER games of it on Tabletop Simulator during Gen Con Online, and the games will be hosted by the designer, Roy Cannaday, of Dice Tower Fame.

If you would like to sign up, click on the picture below. You will have to sign up for Gen Con Online to play, and ownership of Tabletop Simulator will be needed.
More Gen Con Online Goodness! Play Arcana Rising with the designer TIm Armstrong!

Gen Con Online will be held from July 30th to August 2nd, and while Grey Fox Games can't go to Indy for the canceled in person convention, we are hosting several sessions of our upcoming game, Arcana Rising. 
 
If you want to play it before we launch the Kickstarter on August 4th, you can sign up here!
 
I will be hosting the games and teaching, and we will be having the game designer Tim Armstrong along to answer any questions you may have, and former professional football player, now game designer and author Chris Kluwe will be playing as well!

 


 

© Chris Baylis 2011-2015