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Website: http://dolmenthegame.com 
Kickstarter Page: http://kck.st/2q7wEUf
Creation of Revion Prime: http://uberstrategist.link/DOLMEN-RPYT

In case you missed the news, Massive Work Studio had a fantastic turnout at PAX East 2018 and a highly successful first week of crowdfunding on Kickstarter for their nightmarish SoulsBorne-inspired Horror Action-RPG DOLMEN! Here’s some of what the press had to say after going hands-on with the game at PAX East:

“...definitely worth checking out on Kickstarter” - IGN

“DOLMEN plays on the third-person action genre, but draw the game’s inspiration from HP Lovecraft mythos…” - PlayStation Lifestyle

“Developers Massive Work Studio have a plan to fill in the [Dark Souls] gap … with a new sci-fi horror take called DOLMEN.” - PCGamesN

This week the team released a new behind the scenes video that highlights the creation of the beautiful, yet mercilessly unforgiving planet where DOLMEN takes place: Revion Prime.

To bring DOLMEN to life, Brazilian independent developer Massive Work Studio — a team comprised of talented developers who previously worked on AAA titles such asInjustice 2, Diablo and World of Warcraft — put a massive amount of work (sorry!) into creating an original, alien world. It not only had to captivate and intimidate players but also present a gorgeous yet dangerous environment, too irresistible not to explore, despite endless lethal threats. Starting with just a few initial sketches and an idea of a living world where monstrous inhabitants lurk, Revion Prime was born! 
 
As a concept, the team divided the “Dolmenverse” into sectors — each designed as a playable area of Revion Prime. The first sector that the team created was dubbed “The Dump”: a once beautiful, thriving mine on Revion Prime, ripe with unimaginable treasures. After many great wars, “The Dump” became a refuge for numerous lifeforms on the planet. But safety didn’t last long as Revion Prime is also home to the largest recorded massacre in galactic history. Once the design team felt the idea of Revion Prime had something special to offer, new ideas readily spawned, leading to new concepts and sketches, with the planet coming together piece by piece.  

This initial development of Revion Prime set the stage for DOLMEN, and the team knew they had something with a lot of potential in their hands. Countless hours of work went into creating the visual world, and after solidifying that first piece of Revion Prime, the team was able to begin designing the rest of the environments and characters that would form DOLMEN. Stay tuned for more as we unveil additional behind the scenes updates throughout DOLMEN’s Kickstarter campaign.  
View the DOLMEN: Creation of Revion Prime video here: [YouTube] http://uberstrategist.link/DOLMEN-RPYT
Once developer Massive Work Studio reaches their initial $90,000 funding goal – after only a few days they are currently about 25% of the way there – DOLMEN will be available on Windows PC, Xbox One and PS4 in late 2019. (A Nintendo Switch version is an early stretch goal.) To learn more about DOLMEN and its Kickstarter campaign, please visit http://kck.st/2q7wEUf.


 

© Chris Baylis 2011-2015