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RHINO HERO is back!

This time our Hero has help (and hinderance) from GIRAFFE BOY, BIG E and BATGUIN and of course those pesky Spider MonkeyS who just enjoy hanging around causing problems.

RHINO HERO 'SUPER BATTLE' can be found online from £15.00 - £35.00 and in your local game store if they also carry family and children's games (in other words it's probably not worth looking for this game in your local Games Workshop® or Military Miniatures stores).

Published by: HABA   Designed by: Scott Frisco & Steven Strumpf with Illustrations by: Thies Schwarz with games lasting 10 - 20 minutes or less.

 

Like its predecessor 'RHINO HERO' the idea is to build a tall Tower without knocking it over, though this time you have competition from other Super-Heroes and a bunch of frisky Spider-Monkeys. 

The first thing you'll notice that is different from Rhino Hero is that instead of one Base piece there are three Base pieces, each with large Yellow Dots, instead of specific marks, clearly marked on them - these are the only places where Walls can be built, one part of the Wall having to be on the Yellow Dot. There are also two different sizes of Walls, large and small, onto which Floor Tiles can be placed, though obviously you cannot position a Floor Tile angled up from a small Wall to a large Wall (or vice versa) even if you can manage to balance it - yes we have all tried to be the one to successfully do this and no none of us has managed it yet, which doesn't mean we won't stop trying - a challenge is a challenge no matter how silly it is!

 

So we have different sized Walls, one size Floor Tiles, Monkeys, Super-Heroes and dice!

The Floor Tiles are shuffled and three dealt to each player; they are held in the hand with the HABA side facing out. The side facing the player holding them shows which Wall or Walls are to be built, a horizontal Wall with a Green background means a short Wall whilst a vertical Wall with a Yellow background denotes a large Wall. There may be one or two Walls, of the same or different size, on each Floor Tile. Unlike Rhino Hero, the Walls being built according to the Floor Tile being played, do not have to be set on the Floor Tile just played. Floor Tiles that show the Spider-Monkey have to have one of these little blighters hanging from it. If you are brave you can hang it by it's tail but you are better to be safe than courageous and hang them by their hooked style hands. If the Monkey falls alone when you hang it then you pick it up and continue to try to hang it on the appropriate Floor Tile until you are successful, but knocking any part of the building over when hanging the Monkey will end the game. As we do in Rhino Hero, we like to continue to play on until only one player is left or the building collapses completely to the ground, because it's more fun!

Floor Tiles have to be positioned on at least one Wall and can hang over the edge of the base in need be, but they may not use another previously laid Floor Tile as a prop or to help balance it in any way.

 

Once you have successfully placed a Floor Tile you roll the Light Blue die to determine if your Hero will climb up a level, down a level or stay where they are. All floors at the same height are counted as being on the same level. Your Hero doesn't have to climb up (or down) to the floor directly above where it currently sits, it can be placed anywhere on the appropriate level. Results of die rolls that are surplus to requirements are just ignored; example you roll a +2 and your Hero is just one level from the top then it reaches the top using one point of the movement up, the other point is ignored.

If a Hero moves onto a level, up or down, where there is already a Super-Hero then they must Battle (hence the name of the game). The Hero that lands on the level is deemed to be the protagonist and its player is given the Red die, the owner of the hero that was already on the level becomes the Defender and takes the Dark Blue die. Both players roll their dice at the same time and the higher number results in that player's Hero staying where it is while the other Hero moves down a level. The rules don't mention what occurs if there is a tied dice roll result because there cannot be a tie, the numbers on each die will not allow a draw. Red Die has: 664422. Blue Die has 553311 nicely designed to prevent continuous die rolling.

Now if the Hero moving down lands on a level where there is already another Hero then off we go again, with the new arrival being the attacker and getting the Red die. The designers have really thought this through to ensure the game flows enjoyably.

 

The Hero furthest up the Tower is given the Super Hero Medal and at the end of the game the player holding this is the winner - though as I said earlier we prefer to play on as 'last Hero standing' wins. When the game ends, sort out the large Walls and the short Walls, reshuffle the Floor Tiles and start again. Like Jenga, Rhino Hero and other similar games this is addictive enough to make you want to play again straight after ending a game. It's fast, it's fun and it puts smiles on the faces of all players no matter how old or young they are.

If there is anything missing from the game it's that the Super Heroes do not have any Super Powers, but I'm sure if HABA don't come up with something soon (if they haven't already and I don't know about it) then either they will or I will - the game deserves that little extra that Hero powers may provide. Unlike Rhino Hero there are no 'special' cards to affect the play, it's all down to the decisions made by the players as to which Floor Tiles to play.

 

Although this game takes a little longer than Rhino Hero to play we find this to be just as enjoyable and different enough to make it worth owning both games. Missing from the game are bags or bands to hold the pieces safely in the box and so my wife came up with the idea of using a large sandwich bag, with zip-loc top, that she bought a box of from one of the Bargain stores. If you like daft, funny, family oriented games where players of most ages can join in, then look no further than HABA's Rhino Hero and/or Rhino Hero Super Battles. If asked to recommend games for families to play this would definitely be amongst my selection.

My photos show some of the ways how a Tower can be built up from the three bases.

 

 

 

 

© Chris Baylis 2011-2015